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Author Topic:   Valve Interview At Stomped
diablone
3d Retreat

Posts: 22
Registered: Oct 2000

posted 04-13-2001 12:27 PM


Rather then the normal slew of interviews concerning Team Fortress 2, this interview deals with Valves new multicast technology which will be released in an upcoming Half-Life patch.


Stomped: What are the main features of this new tech?


Johnson: The current multicast spectator allows an unlimited number of spectators to connect to a server at once. If the clients and server are multicast capable, then a proxy server connected to the game server could potentially host an infinite number of clients at once. The multicast spectator also allows users to view the map from a top-down view, where you can watch iconic representations of the players connected to the game. Network data can be buffered up at the proxy for an arbitrary amount of time, which will allow us to do some more interesting things in the future (i.e. instant replay of spectacular events).

Read the rest of the interview here.


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