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3d Retreat Forums
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| Author | Topic: Battlecom Server | ||
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Scooby 3d Retreat
Posts: 19 |
TANGO will be hosting a Battlecom server at the next LAN Party. Battlecom will allow teams to chat voice while playing games. The only additional equipment required to participate is a microphone to go with your headphones. We recomend picking up a pair of headphones with an attached microphone but anything will work. You will also need to download and install the client software. You can get it from Battlecom's web site or download if from me here . I am hosting a test server at 64.13.71.139 for everyone to log into and check it out. Please download the client and let us know what you think. I will keep the server active as much as possible until the 6 January 2001 event. | ||
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Shroomhd Sergeant ![]()
Posts: 56 |
That is awesome! But can I just use regular headphones and the microphone attacted to my monitor? ------------------ | ||
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sniper 3d Retreat
Posts: 123 |
I tested it but no one was on.. boohoo.. :-) It seams to work thought... good idea.. Dam I better still not be a captian.. I want my staff status back!! bah! ------------------ | ||
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Scooby 3d Retreat
Posts: 19 |
When I initially set up the server, I used the integrated sound in my P-166 laptop. It seemed to work fine. I'm not sure that I would want to use it in a gaming enviornment but it did work. I suppose that you'd have to log into the test server and check it out. Also, J tested it out while playing UT. He claimed that it did not cause any noticable effect except that if you choose to use the push-to-talk setting be sure to bind it to a key not used in your game.
Just FYI, the server is being hosted on a 1.1Mbps SDSL connection with a limmit of 20 concurrent sessions. (I've got to leave a little bandwidth for work) ------------------ | ||
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j Private ![]()
Posts: 9 |
I will be on the battlecom server tuesday nights from 7 till 9 ------------------ | ||
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dune 3d Retreat ![]() ![]() ![]() ![]() ![]() Posts: 103 |
As long as you have speakers and a microphone and your computer is working with them fine, that's all you need. Please use the test server to tweak before the party. ------------------ | ||
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Paladin Private ![]()
Posts: 9 |
BattleCom seems to be working fine...having a problem with CT sound not sharing, apparently theres some data on the BattleCom site (http://www.shadowfactor.com/) UT appears to be playing nice with BattleCom. I've tested neither with other players yet so... I'm posting a tentative schedule here of when I'm available for testing with others. Sun 2p-9p Times are tentative...(I do have a life) Please contact me with when you'd like to get together online. Plan on using TANGO test server 64.13.71.139 (thx Lund777/Scooby) ------------------ | ||
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Paladin Private ![]()
Posts: 9 |
This is all I could find on the battlecom site: When I start Half Life, I lose game sound, or game sound plays in mono not Some users have reported that they get no sound or mono sound when they start and unfortunately it is still not working. Thx, Paladin ------------------ | ||
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chrispix Private ![]()
Posts: 36 |
Try upgrading to DX 8? ------------------ | ||
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coolant 3d Retreat
Posts: 92 |
what kinda sound card ya got? is it full duplex? ------------------ | ||
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Paladin Private ![]()
Posts: 9 |
What is DX8? BattleCom tested ok on full duplex, doesn't seem to conflict when running UT. Sound Card is standard SB16 type. ------------------ | ||
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coolant 3d Retreat
Posts: 92 |
DirectX 8 = dx8 (www.microsoft.com/directx - i think)....make SURE you can listen to music and talk and it'll record. Or, try to run a shoutcast server. If you can run one of those, ya got full duplex. ------------------ | ||
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Paladin Private ![]()
Posts: 9 |
Well, I believe I have BattleCom working, but I'll be damned if I can find anyone else gaming with it. If anyone wants to try this thing out in a real game environment please drop me a line. Thx, ------------------ |
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