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Author Topic:   Climax Motorsports engine
KloWn
3d Retreat

Posts: 46
Registered: Oct 2000

posted 11-22-2000 05:04 PM


The Climaz Motorsports engine is now finished. The game will spit out juice at 320,000 triangles per frame and displaying a free roaming city with up to 20 vehicles on screen at a time. Here is a little something from a developer of Climax,

Motorsports is an increasingly competitive area for publishers, and development time on PS2 is vitally important," said Climax MD Tony Beckwith. "We’ve already seen a dip in the market this year as publishers and developers make the transition - the market needs product and it needs it quickly. Our technology offers publishers a springboard for product out in time for the all important Christmas 2001 season without comprising on quality."


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