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Author Topic:   Ridge Racer interview
KloWn
3d Retreat

Posts: 63
Registered: Oct 2000

posted 11-24-2000 04:41 PM


Game-Online have interviewed "Namco" asking questions on various aspects of the game. Here is a bit:

CVG: How many polygons are there per car model, on average, compared to R4 on PlayStation?

Namco: "The number of polygons is four to five times as many as R4 on PlayStation at the time of model designing. It will be a few more times greater when it is displayed on the game system with effects such as reflection mapping added." (Saita answers)

The interview can be checked out HERE.


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