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Author Topic:   Recommended Map Designs
snicker
3d Retreat

Posts: 895
Registered: Oct 2000

posted 11-06-2000 10:13 PM


Ok, RSE is going to be shortly releasing the map plugins for Rogue Spear to let us start creating our own maps. I want to know what kinds of maps you guys would like to see and what types of idea you have. To share your suggestions, click on the "comments" feature for this post.
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SIX
Newbie

Posts: 2
Registered: Oct 2000

posted 11-06-2000 10:32 PM


Do you remember when the initial talk about the features in UO was released and they started talking about putting some R6 classic maps in with the new UO? I was crossing my finger that we would get Hacienda - and we did. But, even more so, I wanted the Congo! That was the coolest map on the planet to me and I spent two hours today playing it in the old R6 engine. I just wish somebody would port that thing over! There were plenty of great maps in R6 - even the Oil Rig!

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SIX to the Rescue!


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Faryn
Private

Posts: 5
Registered: Nov 2000

posted 11-06-2000 11:54 PM


I would love t o see all of the R6 and EW mapp, including the PCGamer map. That should be a priority.

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Faryn
Private

Posts: 5
Registered: Nov 2000

posted 11-07-2000 12:03 AM


For myself, I have a couple of custom maps I'd love to see:
1) The Clue Mansion, including the secret passages. (Ding Chavez did it in the Ballroom with the M16. Or was it Homer Johnson in the Library with the frag grenade?)

2) A large outdoor field, with dunes, a few foxholes, and such. No bunkers, just trees.

3) A Town square, with roads on all four sides. The roads would have traffic. On the other side the roads, you would have two storey buildings. Add a bunch of civies. Essentially, I'm thinking of a sting operation, with operatives coming out of the buildings, crossing the street, and apprehending suspects without losing bystanders, or getting run over.

4) A Dance club, with strobe lights, loud dance music, and crowded with civies.

5) The deck of an aircraft carrier, including helos, planes, and the con tower.

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Harvester of Sorrow
Private

Posts: 5
Registered: Nov 2000

posted 11-07-2000 04:49 AM


Faryn, I like your idea about the aircraft carrier.

I would like to see the entire R6/EW campaign redone, including all the briefings and stuff (R6 had the BEST story...). I really wish they would have put the Embassy and the Airport into UO...but oh well. If they can be ported, that would rule!

I'm sure everyone would like to see their own house in the game (I do).

I also think it would be awesome if someone could make all the GoldenEye N64 maps in Rogue Spear (I know there is a GoldenEye mod out there). That was my favorite game for over a year until R6 came out!

Some cool maps I'm thinking of right now would be a Suddam Hussien assassination in the Middle East, a submarine (REALLY tight quarters), and a drug bust mission in Columbia (kinda like Clear and Present Danger...)

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Storm_Rocker
Newbie

Posts: 3
Registered: Nov 2000

posted 11-07-2000 06:34 AM


Hey Harvester. I like your idea pretty well. I only played GoldenEye once at a friend's house, but it was a pretty fun game. For R6, there was an addon mission that you got to kill Saddam on the Killhouse map. You could get it at: http://come.to/Lloydsmods

I thought it was pretty cool but when I saw nobody knew it was out, I was sadly disappointed. I think we should get ALL of the R6 and EW maps ported back including PC Gamer. Then we can stert work on our own little masterpieces. I have the whole R6 series except Covert Ops. Since Covert Ops can be added as a mod and yall plan to port some maps to RS/UO, then they should be compatible with Covert Ops, right? Well, I have one main request for a map. I would like to see a map that looks like the beaches of Normandy. It would go GREAT with the WW2 mod. If any of you have seen the movie "Saving Private Ryan" you know what they look like and you can get to work! Well, I'll be on the Zone under this nickname if ya wanna ZM me. Adios!

*MajGen* Storm Rocker

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[db]Sturmer
Newbie

Posts: 1
Registered: Nov 2000

posted 11-07-2000 07:24 AM


A map like the scene of Heat. Where a large and wide avenue, packed with cars, is the background of a running gun battle. Where cover fire from your team is needed to go forwards from car to car(as demonstrated in the movie by Robert de Niro and Val Kilmer)

the map should feature skyscrapers and cars, parkbenches, large bankbuilding and fountains. No possibility to go indoors and no high positions. Can't picture it? check the movie Heat, where they just robbed the bank and went outside, ending up shooting their way thru this avenue...

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We shall not retreat, nor shall we surrender. If we can not stay here alive, we shall stay here dead.


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Miracleman
Private

Posts: 7
Registered: Oct 2000

posted 11-07-2000 01:47 PM


YES, the Heat bank robbery sequence are a must! Imagine it in multiplayer games!?!?!
And outdoor environments too. Oh, how large could be a map?

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DAM_NiteMarE
Newbie

Posts: 1
Registered: Nov 2000

posted 11-07-2000 04:15 PM


I think a very cool map could be like this: (keep in mind this may take a while to load, would be as big as Nuclear Power Plant) The map would be like Hotel & Crashed Bus, there would be a street, as mentioned in a previous message, there could be 4 buildings, say 5 stories each? Maybe 4? However many you can do with minimal load time.... make these buildings have windows for snipers, hallways for good gunfights, desks, cubicles, the works, it'd be an office building, and then add in civies, night time, and rain, this would make an awesome map, but I’m not sure if it would work out. Also, if you could make the map have working elevators (yes I said, WORKING, but only if you can) also add like a bridge between the buildings, you know the kinds that cross over the streets at hospitals and stuff? Something like that, maybe even the map could be a hospital, well that’s my idea, try to make this if you can, if not, oh well. If you can this would be so awesome though, but it may have big load time as i mentioned.... thanks for your time

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~NiTEmAre


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Squirly
Private

Posts: 40
Registered: Oct 2000

posted 11-07-2000 05:46 PM


Hey, well I've wanted to do this for a LONG TIME beofre EW even came out, have a water park, with diving boards that you can snip off of, a HUGE WATER SLIDE that you could snip off of, a tikki bar, an arcade, gotta have a "lazy River", wave pool, and like just a bunch of other stuff... Another map I would want would be a Military training map, like a real one... with a shooting range, rope course, big swap, woods, baraks, kitchen... pretty much a military base.


I'm pretty usre the next 2 ideas would be easy, put the Hospital room and emergency room together as one map and the same for the store front and back. Maybe even the junkyard and trailor park...

o well those are my ideas

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CShock
Sergeant

Posts: 76
Registered: Oct 2000

posted 11-07-2000 05:49 PM


Dear god I'm gonna be busy with 3D...

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//chris
The Anti-AOL, AOL User
chris3gdc@hotmail.com


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Jester
Newbie

Posts: 1
Registered: Nov 2000

posted 11-07-2000 06:14 PM


I, too, would love to see some large outdoor maps for sniping. The problem is, according to John at RSE, you need to keep the number of visible polygons down around a certain level. This makes it tough to make large outdoor maps that let you see alot at once. I have some ideas in mind for how to work with the limit to make some good long-range maps, but until I and others get the plugins, we won't know how possible it really is.

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Jester[br][br]
[url href="http://www.jester.tripod.com"]Jester's World[/url] - RS Armpatches[br][br]
[url href="http://www.greywolf.tripod.com"]Jester's Alpha Group: Grey Wolf[/url]


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Faryn
Private

Posts: 5
Registered: Nov 2000

posted 11-08-2000 12:24 AM


The big thing here will be to gather the maps into a single mod. So, when we play, we don't have to load a different mod for every new map. Once all of the R6 and EW maps done, the map-makers should get together and make one big mod.

To give you an example, look at TAMEC.ORG, which manages maps for TOTAL ANNIHILATION, an RTS game. TAMEC gathers all of the 3rd party tiles, mods, map additions, and puts them into one file (TAMEC.HPI). Maybe a Rogue Spear site should do the same thing. Gather all of the maps into one huge mod.

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EBOLA
Private

Posts: 9
Registered: Oct 2000

posted 11-08-2000 12:41 AM


Here's something my mod team wanted to do but is too big for the number of players allowed in Rogue Spear. The Hoover Dam. with parallel sides on the bottom of the dam with a line of generators on both sides. Stairs leading up to sniping spots with windows outlooking in the stairs occasionally. Then, the top of the dam will be like a sniping spot like in castle but will be harder because of the distance. Since the map is too big, well, nevermind...

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"Crouching did not contribute to the game itself. It only invited homosexuals" -E B O L A ®


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Absolut_OSU
3d Retreat

Posts: 21
Registered: Oct 2000

posted 11-08-2000 01:12 AM


Sorry, I'm a little behind on this plug in. It is for 3D Studio Max only right?

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Home of the 8 - 1 Beavers


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Green
Private

Posts: 24
Registered: Oct 2000

posted 11-08-2000 09:47 PM


A Las Vegas Casino ... the new Aladin would be good, central casino w/ a mall around it. A large theater (2-4 levels counting booths and scaffolds). I can get a diagram from the casino. Only thing needed is to change the name (legal yada yada stuff).

Another is a football stadium. Crouch to stay below seats for movement and long ranges to snipe across the field. Tunnels could tie the two sides together.

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Don't worry about the pissants when the elephants are running your a$$ over.


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Drunk
Moderator

Posts: 348
Registered: Oct 2000

posted 11-09-2000 08:57 AM


quick question, if we don't have UO, its unlikely that people will release the mod for RS right? (because of the poor implementation of the mods folder).

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CONFUCIUS SAY . .Man who put head on Rail Road track to listen for train likely to end up with splitting headache.
Webmaster of the Funniest Clan Site In The World and of course The Rogue Spear Funnies


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sabre
Newbie

Posts: 1
Registered: Nov 2000

posted 11-09-2000 10:26 AM


I have an idea for a 4-part series.

OPERATION SWIFT JUSTICE

Mission 1: OPERATION COLE
Yemeni security officials have located the bombers of the USS Cole. The terrorist sect leader is located in a second floor apartment in the city, near the harbor. Yemeni officials, fearing a leak in their security forces who may warn the bombers, have asked that RAINBOW lead a team to capture the sect leader.

The mission would begin in the harbor area. A damaged USS Cole would be seen in the harbor (complete with damage). There would be many innocent bystanders on the street. A few "look-out" terrorists would be patrolling the street, set to run for help if they spot any members of the RAINBOW team. They can be either eliminated (without alerting others) or avoided. The mission objective would be to capture the leader.

Mission 2: OPERATION TOMCAT
The sect leader revealed during "routine" interrogation that Osama Bin Laden was the mastermind behind the attack. Intelligence sources also reveal that Bin Laden may be in the Iraqi city of Basra, attempting to recruit Iraqis for his terror campaign against the "Great Satan". The US's response was to send the carrier USS George Washington north into the Persian Gulf to launch air strikes on sites in Basra where Bin Laden is thought to be staying. The carrier was ambushed by heavily armed gunmen in rubber assault boats at night and a terrorist boarding party has taken over the carrier and its bridge. Admiral Smith, along with the ships captain and first officer, are being held in the bridge. RAINBOW has been tasked to retake the carrier and rescue the command crew.

Mission 3: OPERATION SEAWOLF
Apparently, Bin Laden has upped the ante. But he also has good contacts, and maybe some inside help. RAINBOW is being sent into Basra to take out Bin Laden personally. The President is afraid that Bin Laden may bug out and go into hiding if he sees an aircraft carrier approaching Basra. RAINBOW operatives will be sent in to complete the mission. Iraq has stepped up radar coverage, so a helicopter insertion is out. Therefore, the RAINBOW operatives will be sent in aboard the USS Seawolf, an attack submarine, to penetrate Basra's harbor. Only operatives included in this mission will be able to take part in the following mission.

In this mission, the RAINBOW team aboard Seawolf awakens to sounds of gunfire. Apparently, an unknown number of crew members have taken over the submarine. (Note to designers: try only 6-7 rogue crew members.) Some are holding the bridge crew hostage, others are prepared to blow the reactor if approached. RAINBOW must eliminate the rogue crew without loss of Seawolf or her captain if the assault on Basra will be able to continue.

Mission 4: OPERATION REVENGE
Osama Bin Laden is in a harbor warehouse near the port. (Similar to harbor mission in Rogue Spear) He is surrounded by loyal bodyguards, as well as Republican Guard troops. RAINBOW must strike quickly, preventing anyone from escaping. (If Republican Guard forces escape down a street, a truck with more guards will arrive on the scene. If Bin Laden escapes to a boat, the mission is lost.

---

I know these ideas are grand, and my descriptions verbose. Hopefully, though, someone will think this is doable and take it on.

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snicker
3d Retreat

Posts: 895
Registered: Oct 2000

posted 11-09-2000 12:12 PM


Originally posted by Drunk:
quick question, if we don't have UO, its unlikely that people will release the mod for RS right? (because of the poor implementation of the mods folder).

That is probably a good assumption. Get UO foo

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Aaron "Snicker" Benzick
Editor-in-Chief
3d Retreat, www.3dretreat.com


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COTF_Archangel
Newbie

Posts: 1
Registered: Nov 2000

posted 11-09-2000 02:02 PM


Personally i think you should make a couple downtown area maps(i.e.-Downtown L.A.,Downtown New York).I think they would be enjoyable.They would be even better if they were like 5-10 stories in each building!
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Drunk
Moderator

Posts: 348
Registered: Oct 2000

posted 11-09-2000 02:36 PM


Originally posted by snicker:
That is probably a good assumption. Get UO foo

LOL, u wanna pay for postage? or fix my pc when i fook up my registry when trying to make it work. nah didn't think so .

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CONFUCIUS SAY . .Man who put head on Rail Road track to listen for train likely to end up with splitting headache.
Webmaster of the Funniest Clan Site In The World and of course The Rogue Spear Funnies


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SPEC_Scaramanga
Private

Posts: 7
Registered: Nov 2000

posted 11-21-2000 08:48 PM


1) Airport : Better than the ones now... With more room inside the concorse and at least 1 or 2 747s connected to the concorse.

2) WWI Trench Warfare : 2 or so trenches on each side with steps so you can advance from trench to trench.

3) Neighborhood War : 2 or 3 connecting streets with houses to run around in, and of course, traffic

4) Office Building : With cubicles, offices, breakroom, etc.

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LeadHead
Newbie

Posts: 2
Registered: Nov 2000

posted 11-22-2000 03:09 PM


How about the Hereford hospital, from the book? Complete with a running away truck to shoot into pieces with the Barret.

Or what about a map featuring No. 16 Princess Gate?

I've always been wondering why RSE haven't made a scenario with Operation Nimrod... Of course, it won't be complete as we can't rapell but...

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Lead-Head's Simulation Site: http://fly.to/lead-head


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Drunk
Moderator

Posts: 348
Registered: Oct 2000

posted 11-22-2000 04:08 PM


If anyone has ever seen "Who Dares Wins" the main building @ the end. That would be pretty cool, although it would be very much like the embassy map. (not saying theres nothing wrong with the embassy map, its just it would be to similar)

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CONFUCIUS SAY . .Man who put head on Rail Road track to listen for train likely to end up with splitting headache.
Webmaster of the Funniest Clan Site In The World and of course The Rogue Spear Funnies


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David
Moderator

Posts: 109
Registered: Oct 2000

posted 11-23-2000 11:03 PM


What would be neat, is a sewer map, where they have rats in it like SWAT 3 does, of course I doubt anyone can make them move and blow up when u shoot them in RS, Its actually what I would consider impossible. Well in the sewer, we could have water flowing, pips sticking out of wall with water comin out. That be neat.

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David
Davids Mods


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ShortSchoolBus
Private

Posts: 5
Registered: Nov 2000

posted 11-27-2000 10:31 AM


You don't have to look very far for great map ideas. Counter-Strike for Half Life and Tac Ops for Unreal Tourn. have great multi-player maps. Conversion of Vegas, Dust, Dune, and others would rock on Orban Ops.

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I was a fighter pilot for the FBI when I discovered god as the hard boiled egg in my lunch box...so I ate him.


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python
Newbie

Posts: 0
Registered: Oct 2000

posted 11-27-2000 02:47 PM


someone should recreate the los angles city bank shoot out. it would be so sweet, imagine all the great sniping spot and all the ,between and inside buildings, CQB.

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all work and no play makes jack a dull boy.

http://www.3dretreat.com/harpoon4


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RR EnEmA
Newbie

Posts: 1
Registered: Nov 2000

posted 11-28-2000 02:43 PM


You know what the ultimate map would be? its a challenging one but after i heard about it in the Rainbow Six novel, it sounds awesome.
Make an amusment park map. Think about it. Tons of peeps, moving roller costers, haunted houses, buch of stuff that can confuse players. may sound dumb but if they made it in the next RS game, i would buy it just for that!

RR - EnEmA (MPlayer name)

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They Shouldn't Put Lead In Bullets. Don't They Know You Can Get Lead Posioning?


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SPEC_Scaramanga
Private

Posts: 7
Registered: Nov 2000

posted 11-29-2000 06:19 PM


Maybe with the new plug-in you will be able to import all of the other original rainbow six and eagle watch maps. This would give us some different maps to play almost as soon as the plug-ins are released.

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Lizard King
Newbie

Posts: 1
Registered: May 2001

posted 05-20-2001 06:33 PM


I THINK YOU SHOULD MAKE A MAP LIKE A CACINO. IT SHOULD HAVE A BUNCH OF CIVIES RUNNING AROUND GAMBLING. AND IT SHOULD HAVE THEATERS LIKE BRODWAY...MAYBE WITH DANCERS! IT SHOULD HAVE A BAR TOO. THEN U GO UPSTAIRS TO THE HOTEL ROOMS AND MAYBE U COULD GO OUTSIDE TO THE STRIP

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Gunnett
Newbie

Posts: 2
Registered: Jun 2001

posted 06-27-2001 05:47 PM


Ideas for maps!

Wal-Mart - aisles, shopping carts, bathrooms, and parking lot!

Parking Garage - filled with cars

Area 51 - desert w/ landind strip, hangers underground with ufos.

Convivnce Store - with all the aisles and gas pumps - 1st person misson shoot car before it gets away.

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Gunnett
Newbie

Posts: 2
Registered: Jun 2001

posted 06-27-2001 06:06 PM


Office Building - Desks and Elevators

Area 51 - Desert, Landing Strip, Hangers w/UFO's

Wal-Mart - Aisles & Bathrooms, Parking Lot

Parking Garage - With Cars

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Charles
Newbie

Posts: 3
Registered: Jun 2001

posted 06-28-2001 09:35 AM


Everybody knows the best maps are the maps that are real...here are some of my idea's...

1.) The white house! i mean R6 is the elite team of anti terrorist right? whats the biggest terrorist act you can think of? you gotta rescue an important hostage. the president (use the president from west wing i dont like bush)

2.) a school, now i know this seems so "Columbine" but everyone who is in highschool now thinks yea if there was a mod like my school, all my friends and i could multiplay there...it would be awsome...even in my school the best snipe spot would be this ledge near the library...LoL (no im not crazy, you know we all want it)

3.) how about a wild west ghost town? why must we all have our new age shit? just like WW2 MOD's what about the wild wild west? Cowboys and indians!

4.) I like everyones Ideas of a city...but it would have to be a very LARGE map to be of my likeing...no body likes a map that you can learn in an hour! i mean i want a map where i can put a stapler on the UP ARROW and come back about 3 mins later and see a different part of the town. (even though it takes long time to load, if you have a fast computer get it...if not...tuff luck!)

and one TIP for everyone that knows how to make there own MAPS this it what i would do, cause i did it in DOOM...i made a MAP of my school...yes its hard but dont think you can make one from memory i recomend making a copy of the "Fire Escape Plan" which should be on the doors of all class rooms...thats what i did form JDoom...(JDoom allows you to play doom in 1024x760 or 800x600 (what ever the dimensions are) and it also smooths out the graphics a lot, and 3d renders all the sprites...instead of having your left view, right view, front view, rear view, and 45 angle views of enemys its complete 360 views...basically makes doom look like rouge spear...my friends and i loved it...multiplayer is very fast (only a 14.4 modem required, flys on 56k) so if you want to make a map of your school get a fire escape map on the door of a class... have fun!!)

i hope someone uses my ideas (sorry about the long post, but i have a lot of ideas too)

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-One Shot, One Kill...


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Charles
Newbie

Posts: 3
Registered: Jun 2001

posted 06-28-2001 09:36 AM


Everybody knows the best maps are the maps that are real...here are some of my idea's...

1.) The white house! i mean R6 is the elite team of anti terrorist right? whats the biggest terrorist act you can think of? you gotta rescue an important hostage. the president (use the president from west wing i dont like bush)

2.) a school, now i know this seems so "Columbine" but everyone who is in highschool now thinks yea if there was a mod like my school, all my friends and i could multiplay there...it would be awsome...even in my school the best snipe spot would be this ledge near the library...LoL (no im not crazy, you know we all want it)

3.) how about a wild west ghost town? why must we all have our new age shit? just like WW2 MOD's what about the wild wild west? Cowboys and indians!

4.) I like everyones Ideas of a city...but it would have to be a very LARGE map to be of my likeing...no body likes a map that you can learn in an hour! i mean i want a map where i can put a stapler on the UP ARROW and come back about 3 mins later and see a different part of the town. (even though it takes long time to load, if you have a fast computer get it...if not...tuff luck!)

and one TIP for everyone that knows how to make there own MAPS this it what i would do, cause i did it in DOOM...i made a MAP of my school...yes its hard but dont think you can make one from memory i recomend making a copy of the "Fire Escape Plan" which should be on the doors of all class rooms...thats what i did form JDoom...(JDoom allows you to play doom in 1024x760 or 800x600 (what ever the dimensions are) and it also smooths out the graphics a lot, and 3d renders all the sprites...instead of having your left view, right view, front view, rear view, and 45 angle views of enemys its complete 360 views...basically makes doom look like rouge spear...my friends and i loved it...multiplayer is very fast (only a 14.4 modem required, flys on 56k) so if you want to make a map of your school get a fire escape map on the door of a class... have fun!!)

i hope someone uses my ideas (sorry about the long post, but i have a lot of ideas too)

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-One Shot, One Kill...


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