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Author Topic:   How many polygons are too much?
Jack Frost
Newbie

Posts: 2
Registered: Apr 2001

posted 04-22-2001 08:53 AM


Hello,

I'm just finishing up my first attempt at a map/level for RS/UO with 3D Studio Max. It's a small bank and it looks really good.

My question has to do with my next project. It's going to be a jungle map. I want to make a dual level canopy - but I need to know how many polygons are too many before game performance is affected, or just plain crashes. Can anyone help me here?

Thank you in advance.

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Jack Frost

Time spent on recce is seldome waisted.


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cgoodson
Newbie

Posts: 4
Registered: May 2001

posted 05-09-2001 08:28 PM


you want to keep your poly count down to 1500 to 2000 in view at one time, that info is in the tutorials that came with the plugin. I think info like that is in the things to know section.

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If you run, you only die tired.


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The Phreek
Private

Posts: 5
Registered: Jun 2001

posted 06-21-2001 10:21 PM


You Can Max it to 3000 but other that will do a little lag on 56k.

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The Phreek


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