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 :: Logitech iFeel Mouse
  The Product
The iFeel Mouse is a rather interesting product. One of the first thoughts I had, and you may be having, is whether or not this mouse is similar to the force-feedback joysticks available. Let me answer that right off, and let you know that this is not like force-feedback joysticks. Force-feedback joysticks are designed for gaming; the iFeel mouse is designed more for what Logitech states as "productivity people." C'mon isn't gaming productive?

Another question that I had was how the heck does the mouse work. After reading some information on the matter, I discovered that the mouse itself has a mechanism in it known as a High-Fidelity Harmonic Drive Engine. The engine is controlled by the use of the Touchsense software and drivers.

Basically, all your actions on the computer are transferred to an API, which sends it to the driver, which controls the feel of the mouse. The actual movement felt in the mouse is generated by frequencies and amplitudes sent to the engine which makes it vibrate.

Despite being geared towards "productive people," there are a few patches and mods available for games to make them Touchsense-activated. These include:

Heavy Gear II
Shogo
Gruntz
Half-Life
Unreal Tournament
MDK 2
Quake
Slave Zero
Soldier of Fortune
BattleZone II

Testing
Well, now that is out of the way, let's get down to testing the mouse. Since the mouse was designed for productive people, I guessed I had better test it by doing some productive things. Fortunately, Logitech sees surfing the Internet as productive, so I went off to surf some sites.

The mouse was very neat while surfing the net. Whenever I would scroll over a link, the mouse would give off a light vibration to let me know that I was on a click able item. Selecting menu items within my browser resulted in a stronger vibration allowing me to differentiate between the two. While just surfing basic pages was interesting, I would say the most fun was had at Immersion Touchsense-activated sites. These are sites, which are built specifically for use with the Touchsense-activated mice. An example of this would be blab.com. This site allows you to send Touchsense-activated greeting cards to your friends; although if they don't have a Touchsense-activated mouse, they won't be able to experience the card.

Next I tested out various applications I had such as Word, Excel, etc. I found that a lot of the actions that I completed had a slightly different feel to it such as scrolling would give me a constant vibration of the mouse.

Last, but not least, I went and tested out the Touchsense game mod for Half-Life. I must say after playing the game for about an hour that the Touchsense did add a whole new dimension to the game. Each weapon had its own feel to it as well as the movement of your character. Whenever you jumped, the mouse would give off a feel of impact when you landed.



Conclusion
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